I am a Game Developer familiar with PC, mobile and VR platforms with extensive experience using Unity and Unreal Engine to create immersive gaming experiences. Proficient in C# for Unity and C++ for Unreal Engine. I am also experienced with creative tools such as Photoshop, Aseprite, and Premiere Pro, contributing to game assets and editing workflows. I collaborate effectively with cross-functional teams to ensure clear understanding and alignment on project goals. My well-rounded expertise allows me to deliver performance driven solutions that meet both creative and business objectives.